some stuff il be trying to sell at Emerald City ComicCon. lots to do and learn. will post finals when they are done.
Showing posts with label Zbrush. Show all posts
Showing posts with label Zbrush. Show all posts
Monday, February 23, 2015
Thursday, February 12, 2015
Zbrush Tileable Scultping
I have tried many ways aroudn the issues of making a tileable alpha in zbruhs without a ton of post work to fix seams. this is a great little tutoria that I will add to my arsenal of tricks for less hard work :)
Huge thanks to BradHB3D for the awesome workflow.
Huge thanks to BradHB3D for the awesome workflow.
Tuesday, November 25, 2014
Tuesday, November 12, 2013
Something is cooking...
I swear updates to come. based on a concept by Popov-Sergey-Michailovich
a different view.
low poly bakes
UPDATE!!
some texturing on its way.
a different view.
low poly bakes
UPDATE!!
some texturing on its way.
UPDATE 2
more texturing
Wednesday, July 10, 2013
Gong Inspired by Artyom Vlaskin concept work.
Its been a long time. I have lots of stuff to update here in the next week or two but in the mean time heres what i am currently working on. I will update this post with more info soon.I love Artyom Vlaskin concept work and decided to try and make one of his pieces for fun. Just a little something i am working on for fun and to learn some new techniques and workflows. been using Maya, Zbrush, TopoGun, Photoshop, DDO and Marmoset. Work in progress images at bottom.
Final Render
WIPS
Final Render
WIPS
Friday, December 28, 2012
Zbrush Time Lapse and some Photography.
Among a couple things my friend went ahead and made a time lapse of a shield I made to learn hard surface in Zbrush. I need to give proper credit to the original artist who concepted this piece but I am unable to find who it was. ass soon as I know I will post a URL to his site here. the video is about 5 minutes and not very good. Bu t id id learn a lot. I need to finish that Gong I started after this soon.
Also some updates to my Flickr collection from the winter of 2012.
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